Explore and Learn with
the MIT pK-12 Community
A curated set STEAM resources that have been created for the K-12 community that parents, teachers, and students can use right now. Sort by topic or grade band. Check back in as these resources are updated in the coming days and weeks.
Parents may be interested in our resources about Teaching, Learning, Parenting and Gaming, including a video podcast series and list of games.
Also check out this post featuring Justin Reich’s tips for teaching and learning online in the age of COVID-19.
Highlights for High School (HFHS), a companion website to MIT OpenCourseWare, provides open educational resources for high school educators and students. The site contains an abundance of resources that cover not only science and mathematics, but also engineering, humanities, and social sciences.
We recently had a workshop on online pedagogy in MIT's program in Comparative Media Studies and Writing. The workshop shared thoughts on using Zoom and other tools for synchronous teaching, and some ideas on using asynchronous tools as well. While the workshop focused on MIT, we thought these materials might be useful to others as well.
Founded in 1992 to honor the legacy of Harold (Doc) Edgerton — inventor, entrepreneur, explorer and MIT professor — the Edgerton Center offers subjects in engineering and imaging, supports student clubs and teams; manages student machine shops, upholds MIT’s expertise in high-speed and scientific imaging; and offers a year-round K-12 program. They also offer resources and professional development for educators who want to lead hands-on learning experiences in Maker/STEM and the Life Sciences.
You can find materials on their Instructables and STEM projects here.
Varies by project
MIT App Inventor is an intuitive, visual programming environment that allows everyone to build fully functional apps for smartphones and tablets, new creators can have a simple first app up and running in less than 30 minutes!
The App Inventor project seeks to democratize software development by empowering all people, especially young people, to move from technology consumption to technology creation.
Start building your own apps in 30 minutes!
The MIT To the Moon to Stay team challenges K-12 students to design a future lunar habitat or village.
We encourage you to be creative! Show us what this habitat will look like, how it’s built, what technology it will require, and/or what everyday life will look like for the people who live there.
Submissions are due by Saturday, April 18
BLOSSOMS video lessons are enriching students' learning experiences in high school classrooms from Brooklyn to Beirut to Bangalore!
Check out the library of 150+ STEM lessons and videos designed to foster critical thinking skills in High School students, or participate in the BLOSSOMS@HOME weekly challenges!